Community Feedback Report

Which PvP mode
should we prototype?

"Instead of building it for you, let's build it with you." — We asked, and you answered.

0
Responses
0
Platforms
0
Clear Winner
Scroll
The community has spoken
Across Discord, Facebook, and X — one mode stood out by a wide margin.
45%
chose 3v3
C. 3 vs 3 Winner
113 45%
B. 5 Player FFA
60 24%
A. 1 vs 1
46 18%
Other / All Modes
30 12%
Where the votes came from
Discord
158 responses
3v3
81
FFA
35
1v1
37
Other
5
Facebook
25 responses
3v3
11
5v5
10
1v1
0
Other
4
X (Twitter)
66 responses
3v3
21
FFA
15
1v1
9
Other
21
In their own words
Real quotes from the community that shaped this result.
"3v3, we need a way to provide real diversity of classes and builds."
Rifle — X
"3v3 will be easier for the community to complete the players as well as if the progress continues steadfast we can focus more on 5v5."
Community member — Facebook
"1v1 to learn the limit of your class, but then 2v2 > 3v3 > capture the flag."
mouximus — Discord
"I can't understand why an MMO should focus on 1v1. Also, an MMO without healers or supports?"
Im the walrus — X
"FFA, obviously. More chaos = more alpha."
Chain Alpha — X
"5v5 is real PvP — with more people, more difficulty, more strategy. 1v1 is casual, 3v3 is classic. But 5v5 is where the real teamwork shines."
hottieshine — Discord
"If we have to have PvP then something similar to WoW's capture the flag would be really fun — as long as it doesn't kill my Axie!"
.zizania — Discord
"MMO means Multi-Player not Solo. This is obviously 3v3 then 5v5. Focus on party combat — possible for a Guild vs Guild of 25 members in a Siege Castle Battle Ground."
KwazingLife.ron — X
"I'd go with B, Free For All. But I'd really like to see a grouping feature (parties) first. Without that, it just feels like a single-player game."
Marten.ron — X
What the community cares about
Recurring patterns across all platforms and responses.
⚔️
Team Synergy
The #1 reason cited for 3v3 — players want DPS, healer, and tank roles working together. Team coordination adds depth without being overwhelming.
imbakidz01 pr1xm Rifle Im the walrus
🎭
Class Diversity
Multiple players noted that current gameplay only uses 2 classes. PvP should push exploration of all classes, builds, and support skills.
pr1xm Rifle jossua alexander Facebook users
📈
Gradual Scaling
A popular suggestion: start with 1v1 for learning, scale to 3v3, then eventually 5v5 and beyond. Build the foundation before going big.
mouximus Facebook community jossua alexander
🚩
Alternative Modes
Beyond standard PvP: capture the flag, MOBA-style lanes, guild wars, castle siege, and kingdom warfare were frequently requested as future modes.
.zizania korim9976 axiestachira.ron MU/Tantra fans
Community Verdict
3 vs 3
With 45% of votes across all platforms, 3v3 emerged as the clear community choice for the PvP prototype — valuing team synergy, role diversity, and strategic depth.
1v1 Learn 3v3 Prototype 5v5 Future CTF & Modes